Maya repeatedly crashes while trying to render the tires in the Studio Stage setup, so here's an image of the tires on the base buggy (pre-mentalRay paintjob). I chose to disable the bump mapping for the time being, since the baked version didn't seem want to work.
For the crashing part, my guess is that the Studio Stage scene file is extremely convoluted. The base buggy body panels were replaced with other referenced in updates such as the ZBrush-painted muddy panels. Next step is to consolidate all the referenced scenes into one solid scene file for the model of the buggy. After that, outdoor composite render alongside live action cars.
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