I'm not sure if it's a feature specifically to AE CS6, but let's say you need to render a sequence of 1800 frames, but it's basically a still frame. You can enable Time-Remapping and delete the frame at the end and After Effects will know that it's a still frame.
You'll notice that the status above your timeline shows green. AE now knows it's a static frame and will not redraw every frame. :)
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