Sunday, June 22, 2008

Buggy Muddy Body

The Buggy body with mud applied to the lower surfaces. Still needs integration with the rest of the model.

Workflow:
- Export from Maya as OBJ with UV map.
- Paint dirt weight maps in ZBrush.
- Plug in dirt weight map into mental ray car shader, or use a layer shader for non-mental ray shader surfaces.


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