I've decided that the only way I'll remember any of the tutorials I've watched is to write notes. Guess what I'll be using this blog for.
Unity: RTS Mouse Control (by Unity Chat):
http://www.youtube.com/watch?v=g1P2Q9xKCAs
Notes:
- Camera.ScreenPointToRay: draws a line from where you click on screen, to where it lands in 3D space.
- Debug.DrawRay(ray.origin, ray.direction*rayCastLength, Color.yellow);: Draws a yellow indicator of raycast hit. Can only be seen in the 'SCENE' view.
- to put an item at the mouse location, tell the GameObject (whatever item you want at your mouse point) to make it's transform the position of the ray hit.
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